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dgtol.co
indie iOS app studio

Apps that respectyour habits andprotect your privacy.

dgtol.co is an indie iOS studio founded by Johann Flores a UX engineer with a decade of experience in systems design and cognitive behavioral psychology. I build native Swift applications that prioritize user privacy. Here, we sweat every interaction so you don't have to.

The apps

One studio. Eleven quiet obsessions.

Each app is designed, built, and shipped by one person. Native SwiftUI, privacy‑first, and made to feel alive in your hand.

Live

Thunk

The brain-teaser that makes thinking feel like play.

Thunk app icon
Available on the App Store
Coming soon

TalkFam

A walkie‑talkie for families, on iPhone and Apple Watch.

TalkFam app icon
in the workshop
Coming soon

Nightjar

An ambient sound mixer for sleep and focus.

Nightjar app icon
in the workshop
Coming soon

Smarteepants

K–5 mastery learning that meets kids where they are.

Smarteepants app icon
in the workshop
Coming soon

Tideover

Bill planning built around paydays, not months.

Tideover app icon
in the workshop
Coming soon

CartCap

Grocery lists with a budget cap built in.

CartCap app icon
in the workshop
Coming soon

Potts

Your calendar, spoken.

Potts app icon
in the workshop
Coming soon

Tuck

A finite daily deck of beautiful images.

Tuck app icon
in the workshop
Coming soon

PlipGlow

A glowing pop-it memory game.

PlipGlow app icon
in the workshop
Coming soon

Lotted

Turn photos into auction listings.

Lotted app icon
in the workshop
Coming soon

dgtol.me

A voice-legacy vault for the people you love.

dgtol.me app icon
in the workshop
The person

Johann Flores — UX engineer, indie shipper, quiet craftsman.

Ten-plus years across UX architecture, systems design, and behavioral & cognitive psychology. Every dgtol app is designed, built, and shipped by Johann — from the first sketch to the last spring curve.

Manifesto — the living interface

Software should feel alive. Motion should reduce cognitive effort, not perform for it. Nothing simply appears or disappears — states evolve, neighbors respond, hierarchy rebalances in the wake of a tap.

An interface is a stage, not a screen. The bar for every interaction is the same: that was satisfying.

  • 10+
    years in UX & systems design
  • 1
    person, end to end
  • spring curves tuned
Contact

Say hello.

Ideas, feedback, collaborations, or just a note about an app that made you smile. It all lands in the same inbox.